Wander No Path
Wander No Path is a sprawling, procedurally generated fantasy RPG featuring ASCII graphics in first person and traditional top down viewing modes.
A project many years in the making, it is the successor to my original game Dark Path Wanderer which I worked on from 2020-2022. This game is built off its predecessor's original codebase and features a massively expanded version of its gameplay.
In a world where the sun was eclipsed and light has vanished, light essence is the most valuable commodity in the realm of Lunatar. Explore new regions, complete quests, join guilds, meet thousands of procedurally generated races of beings all with their own unique stats and most importantly, help restore the light.
Currently in early access. Coming soon to Steam.
Disclosure: While this game features thousands upon thousands of lines of purely handwritten code for events, quests, generators, weapon systems, locations, and more, AI assistance was used for converting the original C# code to javascript for the purpose of creating the browser version of the game as well as optimizing and fixing various bugs and engine inefficiencies. All of the in-game content is crafted by me, most of which was pulled directly from this game's predecessor and expanded on by hand before being converted.
| Updated | 16 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | AshGB |
| Genre | Role Playing, Adventure |
| Tags | ascii, Fantasy, Indie, Procedural Generation, Roguelike |
| AI Disclosure | AI Assisted, Code |
Purchase
In order to download this game you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:








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